Hello, all,
Im tyring to make dials and was doing some preliminary testing and setRotate just didn’t work, my entity just disappeared. I tested just with normal numbers(I was using variables and script attributes before) and setRotation still didn’t work.
Not Alucard, but setRotation doesn’t work because it expects a quaternion instead of a vec3. Quaternions are another way to implement rotation that works better with animating things but they are stupidly complex.
Honestly I am probably a part of big math, my work causes me to create equations that look like (ARCSIN(1/((√13)/2))). That isnt a joke, I actually needed to create that formula myself just to properly derive an angle of around 33.690067526 degrees.