I have a light-mapped tunnel in my game with around 25 spotlights in it. There were no issues earlier when tested the game but all of a sudden the frame rate drops from around 70 to less than 5 and the game crashes as soon as the player enters the tunnel. I have attached the inspector settings for the spotlights and tunnel. Please help me out with this.
Most likely it’s related to the following issue, the cause seems to have been identified:
@Leonidas When could we have this fixed? We have to make our game live this month.
I’m fairly certain they will do their best to release a patch today.
In the meantime you can use v1.60 to test/build your game.
And you can also find a setting in the editor (project settings) for changing your launch tab engine version:
we’ve just release 1.61.2 with the fix:
and will be promoting it to the Editor shortly as well.
This is now released to the Editor (1.62.2)