[SOLVED] Smooth movement of the player from the smartphone on the Z axis

In my project, I implemented control on smartphones using virtual joysticks. I have a virtual joystick that provides the values of the current position stylus along the X and Y axis, within a
unit circle. I use these values to set the direction vector of the player entity. However, management of the player’s entity is too rough and I would like to make it smooth based on the coefficients of the unit circle. For the X axis, I was able to implement the control algorithm, but I cannot do this for the Z axis. Link to the project: https://playcanvas.com/editor/scene/744115

This project seems to show a 404 error is this project private?

Yes, I solved the problem and hid the project.

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