[SOLVED] Raycast troubleshooting

Had another look, the syntax of the function call to handle if the raycast hit something is wrong.

It was:

if (result) {
  this.onRayHit.bind(this);
}

And it should be:

if (result) {
  this.onRayHit(result);
}

As you are calling a function.

I’ve fixed this particular issue in your project so you should be able to move onto the next bug

1 Like

Thanks a lot @yaustar & @will always very precious help. Love you guys.

1 Like