Hello guys, i need to know how to play specific animation just once, i know there is a loop tickbox but i have 4 animations on one object which need to be looped and one that i dont want to be in loop and be played just once, any ideas?
you could update setstate part of the script:
Scriptname.prototype.setState = function (state,loop,blend) {
var states = Scriptname.states;
this.state = state;
this.entity.animation.play(states[state].animation,blend);
if(loop === undefined){
this.entity.animation.loop = true;
}else{
this.entity.animation.loop = loop;
}
};
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Thanks that worked pretty enough
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Are you sure this line is correct?
Edit: Nevermind, I already see what you are doing.
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