I don’t think it’s a caching problem. I tested with my colleague’s mobile phone. Someone else is normal, but most of the new compilers are still wrong. However, the previous compilation is OK. So I still think it’s a compatibility issue. Or what updates have been compiled recently that lead to problems with Android mobile version support?
The problem now is that part of the project can be opened normally in the mobile browser. WeChat’s browser can open the project that was released 2 days ago. Now the newly released can not be opened, even if there is nothing in the project. So I think it might be compatible with BUG
Continuing the discussion from Entity specific material not rendering on mobile:
The model I rendered on my cell phone showed abnormal for two days.
This is the previous effect
I wonder if you have modified the more important rendering part?
The most serious is the new empty scene, some of which can not be opened now.
I don’t know where the problem is.
This is a problem on a mobile browser。
Can anyone answer it?
Did you make modifications to the mobile browser?
You’re great, this bug has been repaired！！
thinks very much!!
The pubilish this morning can be opened normally
(I can’t reply here, there is no reply button, so it can only be written here.)