[SOLVED] Picking 3D/2D Screens/UI elements?

Figured it out

    var selected = picker.getSelection({
        x: Math.floor(event.x * (picker.width / canvasWidth)), 
        y: picker.height - Math.floor(event.y * (picker.height / canvasHeight))
    });


    if (selected.length > 0) {
            if (selected[0].name && selected[0].name.includes("Text Element")) {
                //Text element entity
                console.log(selected[0].node._parent);
            } else {
                //Non text entity
                console.log(selected[0].node);
            }
    }