[SOLVED] Physics not working in new scene

Hi I have a scene where the physics system seems not to be working at all.

I created a brand new project, added a rigid body to a box, imported Ammo, and set the rigid body to dynamic.

I then put the box in the air, and when I start the scene the box just stays in the air, I would expect it to start falling. I also tried adding scripts with applyForce but those do nothing also

here is the link to the project PlayCanvas | HTML5 Game Engine

Here is a screenshot of the scene

Nevermind I was just missing Collision component on the box