var Outandback = pc.createScript('outandback');
// initialize code called once per entity
Outandback.prototype.initialize = function() {
};
// update code called every frame
Outandback.prototype.update = function(dt) {
if(this.app.mouse.isPressed(pc.MOUSEBUTTON_LEFT)){
this.entity.translateLocal(0,0,-2);
}
else{
if(this.app.mouse.wasReleased(pc.MOUSEBUTTON_LEFT)){
//Your Positions Go Where The Question Marks Are
this.entity.setLocalPosition(?,?,?);
}
}
};
This is the script that I coded to make this work using translate local
Rigidbody: kinematic
Collision: none