[SOLVED] Moving a texture on UV-level (XY) runtime

How can I (if possible) move the texture (asset material) by worldspace mouse-position in runtime?
So far I am using this approach, where a certain model material is being accessed through the following js-sublibrary level (functions within this specific pc.-component):

  • by mousedown I want let the entity position stay in place, but move the texture upon it only.

Found a solution myself, but for those interested; be careful not to load images/textures in seperate scripts… such seem to to be able to lock textures - even in cases where initialize is loading the texture only.

Cf [SOLVED] Animating Material on Model Using Offset & Tiling as well