[SOLVED] Mirroring entity

When we clone an entity can we have the mirrored entity (geometrically mirrored object) in code?

Thank you,

Like this?

// Invert the entity in the X-axis
this.entity.setLocalScale(-1, 1, 1);

Or are you talking about rendering a reflection of an entity (for a mirror/reflective surface)?

1 Like

Thank you, setLocalScale is what I was looking for.