When we clone an entity can we have the mirrored entity (geometrically mirrored object) in code?
Thank you,
When we clone an entity can we have the mirrored entity (geometrically mirrored object) in code?
Thank you,
Like this?
// Invert the entity in the X-axis
this.entity.setLocalScale(-1, 1, 1);
Or are you talking about rendering a reflection of an entity (for a mirror/reflective surface)?
Thank you, setLocalScale is what I was looking for.