Heyyo guys, im trying to make simple entity rotation towards other entity like lookAt function, but for some reason it is not faced towards the destination entity but in opposite direction, rotation comes along with d. entity position but its is somehow rotated in wrong direction.
It’s seems you try to get a smooth rotation to the position of the target with the same method that I used in the post below. I suppose that your model is already a child entity that is rotated 180 degrees? Otherwise you get the problem that @mvaligursky mentioned. Also the typo that @yaustar mentoined should be the position of the entity itself.