Hi there, the anim state transitions no longer use the transition time, ie. they all happen instantly without soft blend. We do most transitions from code using animComponentLayer.transition(stateName, transitionTime), which has worked until the new v1.51.4. Your own layer-masks example (PlayCanvas Examples) appears to have the same problem.
Hi, this looks like it was introduced with a minor change to the anim system during the last patch. I’ll investigate this asap.
It’s the division by zero check that is wrong logic
We have a fix in a PR and will be promoting the fix to 1.51.5 tomorrow along with a new Editor release
v1.51.5 has now been released to Editor