[SOLVED] Incorrect display of translucent textures after build

After exporting and unloading the project to our hosting, it was found that the translucent objects become whitish.

The project settings were changed and this did not work. How to solve this problem?

The problem was in the project settings placed in the index.html.
CONTEXT_OPTIONS = {
‘Antialias’: false,
‘Alpha’: false,
‘PreserveDrawingBuffer’: false,
‘PreferWebGl2’: true
};};

The alpha was set to true. Switching to false solved the problem.