JS Newbie here… I want my camera to tween in rotation as well as position. At the moment I can achieve that by adding a parent entity to the camera and have a rotation tween on the parent and a position tween on the camera but it is a pain to keep track of change of duration on chained tweens.
Is it possible to create a single tween to animate both rotation and position?
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Okay… figured it out. Using onUpdate to tween properties to my hearts content.
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