I’m using tweening to move objects across the screen. When I go to a different scene then come back, they all go at double the speed. This is the same behavior that I get if I run
this.app.addTweenManager();
twice, which makes me think that it’s being caused by that code running again when I come back to the scene (since it’s in initialize).
Is there a good way of preventing this? Perhaps a way of checking if the tween manager is already added?
Thanks!