[SOLVED] How to make objects not fall through each other?

https://playcanvas.com/editor/scene/575107

pretty much explained in the title

The plane entity doesn’t have a rigid body and collision components hence the sphere is just falling right through it.

it’s still not working. I did what you said

Here is a fork of the scene with a plane that has rigid body and collision components added: https://playcanvas.com/editor/scene/575257

thanks, it works now. I had the wrong collision setup