sure
https://playcanvas.com/project/767583/overview/explosive-battle-royale
I don’t see anything wrong. Can you try to load a different scene?
ok
Same error
I see what is the problem. Your variable self
is not defined in the second setTimeout
. An alternative for your ‘self solution’ is the way below.
setTimeout(function(){
this.loadScene('TEST');
}.bind(this), 1);
It Worked Thank You
is there anyway I could do this in an actual text box instead of a prompt?