[SOLVED] How to create physical material programmatically?

Hello, all,

Can you provide an example on how to create physical material programmatically?

From API docs for Phong material:

var material = new pc.PhongMaterial();

And for Physical material ??

Thanks.
Radek

It’s the same material class but with the shadingModel changed:

var material = new pc.PhongMaterial();
material.shadingModel = pc.SPECULAR_BLINN;

Yes, we need to change this :confused:

Thank you for quick reply Dave.