[SOLVED] How to check if an entity is currently moving

Ah, good to know. Then why you can jump when you are in the air?

because at the peak the velocity is 0 which is less then 0.1
the peak is the top of the arch

to make it impossible to jump at the peak is to change the linearVelocity.y < 0.001
for some reason this value is so low that even with the ispressed variant you can’t jump at the peak
I think this is because there is no frame where linearVelocity is less than 0.001

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So you have to use isPressed because the chance that you can jump is nil otherwise?

no you can still use the wasPressed variant i just said that the number is so low that it you can use the isPressed variant and still can’t jump in the middle of the air

Okay, I get it, so the value is high enough to jump when you are on ground.