I’ve checked the API and the guides here on how to localize the game. I’ve made the JSON with the supported languages, and I can see the translations in the Editor.
However, I am not sure on how to activate or select a preferred locale at runtime. For example, my game runs on Facebook, which can tell me the locale of the player, e.g. ‘en_US’. Which method should I call and pass it this param, so that the game would be shown in that language?
On the same topic, is there a default language? Sort of a fallback, if a user’s locale is not supported by my game.