[SOLVED] How do I make a 3D jumping mechanic?

Thank you! I didn’t know that. As a side note, how do I access the Y-Position of the entity? (After the movement has been applied)

this.entity.getPosition().y

Thank you! I tried something similar to that (don’t know what was different) and it said that getPosition was not a function

Thank you so much! I obviously have more to do with the game, but the jumping works perfectly now!

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Great! Good luck! :muscle:

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