[SOLVED] Error Loading Asset When Project Is Downloaded

Thanks for fixing the DDS issue.

The PlayCanvas Editor and Koji platforms overlap in workflow somewhat which was why I was confused earlier in the thread.

The files that get created by Editor for the scenes, texture compression, models and fonts can only really be easily modified in the PlayCanvas Editor and not in Koji.

Using PlayCanvas in engine only makes more sense and would be similar to three.js that Koji have a scaffold for.

Thanks @Sean_Thielen. This has made stuff much easier.