I’m done with terrain generation, (back to heightmaps) what’s left is coloring, I’ve found some usefull link over here Around custom shaders
Could this work? What are the steps to reproduce shader on PlayCanvas, the glsl has to be rewritten?
I’m done with terrain generation, (back to heightmaps) what’s left is coloring, I’ve found some usefull link over here Around custom shaders
Could this work? What are the steps to reproduce shader on PlayCanvas, the glsl has to be rewritten?