I want to use written names in one script, and use them in another not to copy it several times in different codes if I want to add or delete smth…
So you need to be able to use one script’s data in another script?
Yes)
Then you can look into events to communicate b/w two scripts. https://developer.playcanvas.com/en/user-manual/scripting/communication/
You have to do something like this above the initialize function of one script:
var SlideButtonText = “text”;
And you can change that in a function of another script if you need:
SlideButtonText = “new text”;
Or in your case maybe something like this:
SlideButtonText = this.scene1.toString();
But I’m not sure how to do that correctly.
Here’s a project that does something similar to what you are looking for: https://playcanvas.com/project/685077/overview
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Hi,
Yesssss this is exactly what I neeeeed!