Skybox Mip removed from Rendering in editor?

Hey guys,

In the rendering section of the editor there used to be an option to adjust the Mip in the skybox… has this been removed?

If I modify it via code it works but what happens with the editor?

image

By the way, to set the background color in a scene the only way, in the editor, is by changing the clear color of the camera?

Thanks!

Hi @chewuaka - we’ll investigate what happened with the mip setting … no idea personally, but I think it used to be there.

You can clear the background using the camera’s clear color, but also the skydome in a way clears it.

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