Shadow appearing even after object is disabled in scene. issue after new commit on engine

We’re having the same issue in our game now too. Was working fine yesterday

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Currently having the same problem also.

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Thanks for reporting this guys, we are looking into this.

I’ve reproduced the issue in a scene. Investigating…

OK, I tracked it down. Deploying a fix now.

Engine v1.10.1 now deployed. All should now be well. Let me know if I’m mistaken and I’ll take another look.

Apologies for any inconvenience caused.