Shadow appearing even after object is disabled in scene. issue after new commit on engine



We’re having the same issue in our game now too. Was working fine yesterday


Currently having the same problem also.


Thanks for reporting this guys, we are looking into this.


I’ve reproduced the issue in a scene. Investigating…


OK, I tracked it down. Deploying a fix now.


Engine v1.10.1 now deployed. All should now be well. Let me know if I’m mistaken and I’ll take another look.

Apologies for any inconvenience caused.