Hi @Grimmy,
Try sharing a sample project that reproduces the issue, from the post I shared the above code bounding.center wasn’t zero.
It may be something specific to your scene/setup. This is the post I refer to:
Hi @Grimmy,
Try sharing a sample project that reproduces the issue, from the post I shared the above code bounding.center wasn’t zero.
It may be something specific to your scene/setup. This is the post I refer to: