Released: Ermis Special Effects 2.0

We are in the process of open sourcing many of our Ermis Special Effects, you can watch the pull requests on the PlayCanvas engine repo:

Many thanks to everyone who had used our effects in their projects!

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Very appreciated, @Leonidas! Thank you :heart_eyes:

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Hey @Leonidas

I was wondering about the god rays script, I havent been able to find it for purchase anywhere. Is it still possible to use somehow?

Kind regards

@Leonidas has kindly donated it to be included with the playcanvas engine scripts, but it has not been fully integrated yet. You can grab the latest version from here at the moment https://github.com/playcanvas/engine/pull/3272

Also, here’s a ticket to integrate few more donated effects for the reference https://github.com/playcanvas/engine/issues/3540

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Wow very nice of him :slight_smile: @mvaligursky Thanks!
I am not to good with coding, how would i go around adding the script?

This way Post Effects | Learn PlayCanvas

Okay thanks @mvaligursky :slight_smile: I get this referenceerror: godraysEffect is not defined, how would i work around this?

Yes any horizon on when ‘God Rays’ will be functional within github-sources?

(or even better at - namely - at Post Effects | Learn PlayCanvas … as a official release)

Bought it actually at Pirron One back in 2019 (@Leonidas ), but lost it since as only downloaded on a - now gone - laptop …

good work, in any case - is it possible to get it (in a WebGL 2.0 version-only) from you Leonidas?

The script is in the PR you linked … you can download it from there and use it.