Some time back, in an attempt to reduce memory usage in my PlayCanvas files, I foolishly deleted all the editor assets of a build (not understanding it would delete them from the level itself). I COULD re-upload and re-assign all the assets one-by-one, BUT…
Is there any way to extract all the assets from an already published version of the build for use in the editor?
This is the level I am referring to: PlayCanvas 3D HTML5 Game Engine