I have a simple question.
Reflections from cube maps appear to be coming through the object.
One object is outside, the other in a blackbox.
Cubemap is reflected on object located in closed blackbox.
I don’t want reflections on objects in closed space.
I don’t know how to make it possible.
And i don’t know why the cubemap is reflected.
This is my test project. https://playcanvas.com/project/615632/overview/cubemap-test
It may be a silly question, but i wait for an answer.