[SOLVED] Question about batching

Hello,

I have several entities with a same model so I put them to one batch group. These entities don’t move but sometimes I need to teleport them to a new position (they have static rigidbody). Does the batchGroup has to be dynamic or can it be static?

Thank you.

Hi @NokFrt,

That’s a good question. Normally they should be dynamic so the batch group gets updated when they move.

But if they move occasionally only and you are ok with a couple of missing frames, you can have them as static and when they move force the batcher to rebuild the batched mesh:

this.app.batcher.generate();

Check the documentation on how this method is used:

https://developer.playcanvas.com/en/api/pc.BatchManager.html#generate

1 Like

Thanks a lot Leonidas.