I noticed that the PVR texture compression when enabled makes texture to disappear once viewed on iOS devices. After I disable the PVR texture compression. The texture becomes visible again. I noticed it only on Non power of 2 textures…
PVR must have textures that are power of 2 (https://en.wikipedia.org/wiki/PVRTC#Limitations)
The editor shouldn’t allow attempts on PVR texture compression on textures that are not the power of 2.
Hi @yaustar I think the editor still allows it… resulting in the texture not appearing on the iOS device.
The editor shouldn’t allow it, this is still a bug.