Problem with rendering normal maps

Hey guys! Our team is having some issues with the rendering of some models, it looks like the normal maps don’t “translate” as they should from Blender to PlayCanvas.

It does not look like this in Blender, it looks fine in there. Any ideas on what the problem could be and how to fix it?

Are you able to share the normal map in a blank project onto a plane and also show what they should look like in Blender on a plane as well?

There’s this thread that could be relevant