Basically, I’ve come to the conclusion that using the default settings, Linear + Gamma 2.2, the UI text only works correctly on a background of white (255.255.255) or black (0.0.0).
If there are intermediate tones in the background, the engine has trouble rendering the colors the user needs, and it also creates that white border. I don’t know if I’m right, but this is what I can deduce right now. I’m sorry there isn’t a solution to this, even a scripted one.
Gray text with 100% opacity on a black background, works OK
Gray text with 100% opacity on a white background, works OK
Gray text with 100% opacity on a gray background, malfunctions


