Portal like mechanics

Is there a way to create a texture to render a different camera’s view.

For instance in the game Portal.

I want to create a puzzle game perhaps that takes advantage of optical illusions and the one of the ways I want to solve this issue is with projected textures that take a different camera’s perspective.

There’s a render to texture sample project here:

https://playcanvas.com/project/578359/overview/tutorial-render-to-texture-once
https://playcanvas.com/project/560797/overview/tutorial-render-to-texture

These seem perfect! I’ll take a look thanks :smiley: