Was just looking around for some pointers to help with something I am trying to create.
I want to have a model that contains 3 animations and each time the user clicks or touches the next animation plays, and only enables the next after the last one has finished playing. On the last animation completion I want to change the scene.
Is there a good example of this kind of thing in use somewhere? If not any pointers would be really helpful!
Having a few issues on this. I’ve searched through the API and looked extensively but the below doesn’t seem to work - can anyone point out where I’ve gone wrong?
So you have 3 animations. If animation has finished, it will stop unless the player clicks or had clicked during playback of the animation. It will then play the next animation or load a scene if it is the last animation.
Well if i understand correctly you could use the new Anim Component and an “AnimStateGraph” where you connect your 3 Animations and set the right duration per transition.