I’d like to build a WebVR game. I’m looking for an experienced PlayCanvas developer that can take the lead on the PlayCanvas work (and help me learn PlayCanvas myself). This work can be paid or we can collaborate – let me know your rate or preferred terms.
My background is full stack software development, though have not made any games.
About the game:
WebVR (via cardboard or similar) with two level types:
Shooting - 3D gun models should use physics impulse to shoot bullets. Vector of shot trajectory will be determined by 3D model orientation from an external sensor. Accurate ballistics would be ideal but not crucial. Player will be moved around the scene on a pre-determined track or will be stationary.
Driving - first person view from the car, steering / braking / gas inputs from external controller.
If you’re interested, please send the following:
- Preferred rate or terms
- Previous PlayCanvas work – bonus points for WebVR but any PlayCanvas project of moderate complexity would be great.