I’ve been importing various models into PlayCanvas and I’ve yet to see one that has any kind of hierarchy preserved. Even the free animated characters, which obviously have hierarchies in the original file, just appear to be single meshes. Or if there are meshes, you can only color them differently?
I’m don’t need to animate anything based on the hierarchy, I’m just hoping to be able to detect clicks on different parts of my model (it’s a globe with a separate meshes for each country).