Hello, i have enabled the lightmap on some object and it loose the texture, if i uncheck lightmap texture is back
possibly related to this, try the workaround mentioned please
Hi @ayrin,
Just to make sure, does your castle.json model contains a second set of UV coords (UV1)? Those are the coordinates used to map the lightmaps on a model.
If not, select that model asset in the inspector and press auto-unwrap:
Pressed it multiple times, pressed it again, but still no textures, if i disable lightmap textures get back
Can you prepare a simple sample scene with your lighting and 1-2 of your models that lose their textures?
This will help with debugging it.
Indeed I can reproduce the issue, enabling Use Metalness in your material seems to fix the problem.
Need to research a bit on this, why lightmaps don’t work with a plain diffuse-only material. @mvaligursky any idea?
Yes @Leonidas with metalness at 0 it works unluckly the lightmap doesn’t affect my frame rate