Input processing from engine version 1.47.0

Technically, you could have an element higher in the hierarchy but render on top of everything by using layers. That’s where some of reasoning can conflict. The typical assumption is that if you see it in front of other elements, it should get input first.

However, as described above, we go by hierarchy, not render order.

What do you mean by 3D objects?

Nevermind, that’s controlled with depth ofcourse. :man_facepalming: