Ignore Touch and Click Events through DOM Overlays

When using DOM elements as overlays on top of the playCanvas WebGL instance, is there a way to allow touch events to pass through the overlay elements? If the 3D scene is capturing touch events for navigation, it will not receive those events through DOM div’s, even those styled with CSS which disables user-seletable’ility.

How can one have the DOM overlay elements ignore input and allow it to pass through to WebGL?

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