I want to know something about PlayCanvas on Android and iOS

Looking at the profiler, it’s related to the shader compiling as you can see in the profiler here:

I’m a bit confused on why it is noticably slower on iOS than Android though.

I’ve written stops on possible ways to reduce these times on this post that you could try: How did he get into the car when the progress bar reached 100% - #11 by yaustar