Yes thats fine, but you have to update your script with the script above again.
oh sorry i did not notice the change…
I see everything is working now except the lookAt function.
I think this is not working with a dynamic rigidbody.
Maybe try to set the rigidbody of the neightbor on kinametic.
I see you change it back to:
this.entity.lookAt(result.entity);
try also this again:
this.entity.lookAt(result.entity.getPosition());
You can also see the console, by clicking on the dots in the top right corner of your browser, and look for More Tools
. Then click on Developer Tools
.