Hi @rehman97,
To change the material I’ve provided some high level instructions on this post:
If you have implemented everything and you’re only missing the last step, here is some code to change the material on a render component (on a model):
// find the new material in the assets registry
const materialAsset = this.assets.find('My Material Name', 'material');
// change the material in this entity e.g. on the first mesh instance
this.entity.render.meshInstances[0].material = materialAsset.resource;