I’ve got a question because in game probably we’ve got memory leak and for example suspicious is the number of tweens in memory when I made snapshot. After few minutes of playing it’s few thousand. The same is applicable to BoundingBox.
Do your tweens end or are they on repeat? Do you call stop on your tweens or keep adding more? Looking at the source code of the tween manager, as long as you call stop on the tween, it should clean itself up on the next update.