I’m trying to update ammo.js (bullet3 build). I have /Ammo
folder in assets panel, there are 3 ammo files, and I’m deleting those files then I upload my build files to the folder.
The thing is when I download the game I see that PRELOAD_MODULES
has an empty array. But instead, it should be like this: PRELOAD_MODULES = [ {'moduleName' : 'Ammo', 'glueUrl' : 'files/assets/120110168/1/ammo.wasm.js'.... ];
Is it editor issue or I’m doing something wrong?
Here is the ammo.js (bullet 3) build:
ammo.wasm.wasm
ammo.js
ammo.wasm.js