its the same as before
yeah
Could you please provide a link to the project you’re working with?
whoops sorry wrong link
I forked your project briefly to see why your collision event wasn’t firing. It looks like the collider you have on the entity “Click to start (1)” is too thin, raise the collider half extent on z to 1.0 and the event will begin firing.
I used console.log() in order to make sure the event was firing.
Hope that helps.
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