How to Remove Timestamp on Asset Calls

Hello,

Does anyone know how to remove the “?t=(timestamp)” from asset calls? We’re worried this is preventing caching from the server we’re hosting this one (we’ve downloaded the PlayCanvas package and are hosting on an external site that we manage)

Below is the Network tab of the inspector:

Screenshot 2024-07-03 170612

Thanks,
-Chris

They are file hashes so that if the asset is updated and a new build is uploaded to the server, it will automatically cache bust.

The hash is created in Editor during the import so it won’t change unless a new asset is uploaded.

It shouldn’t affect standard server caching.

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