How to load an fbx file with morph targets/blendshapes?


is there a way to load an fbx file with morph targets/blendshapes into Playcanvas? I know, that this was an open problem a few years ago but I couldn’t find any recent news. Unfortunately, I can’t use glTF files but I’m strictly limited to fbx. Is there any public solution or example where it is done with some scripting?

Thanks in advance!

Apart from the glTF implementation that supports morphing there isn’t any sample on how to use that with an FBX loaded model (standard pc .json model), right now.

If you are feeling lucky, you could give it a go. The pc.MorphTarget class is included in the engine and you can study as well how the glTF loader implements it, to try adapting it for your case: